Master the medical system and health management for survival
Arena Breakout features a detailed health system with body parts, status effects, and various medical treatments. Understanding this system is crucial for survival.
Critical Zone: Any damage that reduces head HP to 0 results in instant death.
Vital Area: Houses vital organs. Zeroed thorax = death.
Non-Fatal: Affects energy and hydration when damaged.
Weapon Control: Damaged arms affect weapon handling.
Mobility: Control your movement and positioning.
Status Effect | Cause | Effect | Treatment |
---|---|---|---|
Heavy Bleeding | Gunshots, explosions | Rapid health loss | Hemostatic, CAT, IFAK |
Light Bleeding | Minor wounds | Slow health loss | Bandages, AI-2 |
Fracture | Heavy damage, falls | Reduced movement/accuracy | Splint, CMS Kit |
Pain | Any damage | Screen shake, aim penalty | Painkillers, Morphine |
Dehydration | Time, stomach damage | Health loss, fatigue | Water, drinks |
Basic bleeding treatment. Cheap and common but slow to apply.
Powerful painkiller that eliminates pain and provides temporary health boost.
Military first aid kit. Versatile and efficient for most injuries.
Surgical kit for treating fractures and heavy damage.
Always carry at least one hemostatic agent and painkillers. Heavy bleeding can kill you in seconds, and pain severely affects your combat effectiveness.
If your head or thorax reaches 0 HP, you die instantly. Protect these areas with proper armor and avoid unnecessary risks.